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Pixel Attack 08 - 3D Slides

Jul 21st, 2008



So, as posted, I was invited to do a speech at this year's pixel attack.

As the topic of my speech was mainly 3D works (with some exceptions) I've been working on during this year I though would be a good idea to do the slides in 3D and get some anaglyphic glasses for the audience. I found a shop with very good prices and in a week that problem was sorted.

This year's presentation system was a was a bit more complex than the one used at LFPUG :)

HOW TO USE:
Keyboard left-right: Prev / Next slide
Mouse left-right: Move camera left-right.
Mouse up-down: Move camera up-down.
Mouse wheel: Move camera forward-backwards.



So, the thing seemed to work pretty well, and the organisers did a great job making sure everyone could enjoy the effect moving tv signals around and giving glasses to everyone.



Some more (clickable) screengrabs :D





Unfortunately I ran out of time (better to run out of time than out of content tho) and I wasn't able to show the last slide. So here are some links to some of the experiments I wasn't able to show:

First a performance test of a 3D engine I was working on. In this test there are about 1000 balls with the depth of field effect. When I did the effect with Papervision3D long time ago I was able to put 200, although I'm sure it can be pretty much optimised too.



And then, something I wanted to try for a while. Andre Stubbe used to have a background on his site which looked similar to this. I though it was a render, but apparently was also real time (with Java). However, he sent me the sprite so I could try to achieve the same effect with flash.



And that's about it, many thanks to the organisers once again for doing a great job and keeping everyone happy, and hope they keep the vibe one more year! Which by the way, extra kudos for them as they probed that you don't need £500 tickets for doing these kind of events (the entrance was free).



On the pic (in a random order :D): Maria, Dave, Javier, Sole, Yingshun and myself

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If you're looking for my Actionscript experiments, here you have: